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        <title>Gusanos Documentation Wiki</title>
        <description></description>
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       <dc:date>2008-11-19T21:24:38+01:00</dc:date>
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                <rdf:li rdf:resource="http://sliekas.org/basara/gusdocs/doku.php/main:modding_docs:tutorials:implementing_dark_mode_and_lights?rev=1198008148&amp;do=diff"/>
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        <title>Gusanos Documentation Wiki</title>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-08-29T00:23:36+01:00</dc:date>
        <dc:creator>G M</dc:creator>
        <title>main:general_docs:requested_features</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:general_docs:requested_features?rev=1219962216&amp;do=diff</link>
        <description>*  Level progression: end a map when a certain condition is met (acquire object, reach checkpoint, destroy enemies) and load the next one. Would give potential for complex games and missions.
	*  Ninja rope that latches on to other worms, like in Liero.
	*  The option for collectible power ups during gameplay, especially health.
	*  An option within the GUI to play without blood and gore.
	*  STEERABLES!!!! (eg the missile) they're an integral part of liero
	*  Option to disable weapon comboing.…</description>
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        <dc:date>2007-12-19T15:28:14+01:00</dc:date>
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        <title>main:main</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:main?rev=1198074494&amp;do=diff</link>
        <description>General Docs

	*  About
	*  Credits
	*  Change log
	*  FAQ
	*  Requested features

Installation Docs

	*  Windows
	*  Linux

Console Docs

	*  omfgConsole
	*  Console commands list
	*  Console variables list

Modding Docs

Gusanos Scripting

Script

	*  Game actions list
	*  Explosions
	*  Map effects
	*  Objects
	*  Weapons</description>
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    <item rdf:about="http://sliekas.org/basara/gusdocs/doku.php/main:modding_docs:tutorials:implementing_dark_mode_and_lights?rev=1198008148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2007-12-18T21:02:28+01:00</dc:date>
        <dc:creator>GusWikiAdmin</dc:creator>
        <title>main:modding_docs:tutorials:implementing_dark_mode_and_lights</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:modding_docs:tutorials:implementing_dark_mode_and_lights?rev=1198008148&amp;do=diff</link>
        <description>This tutorial is valid only for gusanos 0.9b, it wont work in 0.9c or any other further versions

Yes, someone should update it or something.

Introduction to Dark Mode

Gusanos 0.9 has lights, but to utilize them, you must activate dark mode. To do this, you must hit ~ to activate the console; then type in vid_dark_mode 1 (0 to deactivate). Note that dark mode will likely eventually be map and mod specific; if the map and mod you're playing don't implement lights, you will likely be shrouded in…</description>
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        <dc:date>2007-12-18T20:51:14+01:00</dc:date>
        <dc:creator>GusWikiAdmin</dc:creator>
        <title>main:general_docs:about</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:general_docs:about?rev=1198007474&amp;do=diff</link>
        <description>GUSANOS is, as other similar projects, a clone of the DOS game Liero.

Just as in Liero, in GUSANOS each player takes control over a worm, a small crawling creature armed to the teeth, and shoots their opponents to death as many times as possible. The game type can be described in short as “Real-time Worms” or “2D Quake”, or a combination of both.</description>
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        <dc:date>2007-10-07T13:46:25+01:00</dc:date>
        <title>main:general_docs:changelog</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:general_docs:changelog?rev=1191757585&amp;do=diff</link>
        <description></description>
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        <dc:date>2007-08-18T00:52:14+01:00</dc:date>
        <title>main:general_docs:faq:usage:netplay:behindnat - Added bit about port forwarding, I was talking to people on my server and they noted it was a more common problem, and that this site did not mention it.</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:general_docs:faq:usage:netplay:behindnat?rev=1187391134&amp;do=diff</link>
        <description>NAT

If you can connect to other servers, but other cannot connect to you, chances are you're behind NAT.

If the machine performing NAT is a Linux machine, you could use: 
iptables -t nat -A PREROUTING -p udp -d 195.169.216.157 --dport 9898 -j DNAT --to 172.16.3.2:9898
 (where '195.169.216.157' is your public IP, and '172.16.3.2' the local IP of your machine)</description>
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        <dc:date>2007-08-14T16:48:33+01:00</dc:date>
        <title>main:modding_docs:objects</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:modding_docs:objects?rev=1187102913&amp;do=diff</link>
        <description>Object properties must be added to the .obj file before events. These properties may only be used in .obj files.

acceleration
acceleration = &lt;float&gt; Determines the speed value that will be added to the object each frame. The speed will be added in the direction of the object angle. Note that this speed can be capped using the max_speed property.
Default value: 0</description>
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        <dc:date>2007-08-11T22:01:39+01:00</dc:date>
        <title>main:modding_docs:supported_sound_formats</title>
        <link>http://sliekas.org/basara/gusdocs/doku.php/main:modding_docs:supported_sound_formats?rev=1186862499&amp;do=diff</link>
        <description>.wav .ogg (others?)</description>
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