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| main:general_docs:requested_features 2008/08/29 00:12 | main:general_docs:requested_features 2008/08/29 00:23 current | ||
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| - | * Ninja rope that latches on to other worms, like in Liero | + | * Level progression: end a map when a certain condition is met (acquire object, reach checkpoint, destroy enemies) and load the next one. Would give potential for complex games and missions. |
| - | * The option for collectible power ups during gameplay, especially health | + | * Ninja rope that latches on to other worms, like in Liero. |
| - | * An option within the GUI to play without blood and gore | + | * The option for collectible power ups during gameplay, especially health. |
| + | * An option within the GUI to play without blood and gore. | ||
| * STEERABLES!!!! (eg the missile) they're an integral part of liero | * STEERABLES!!!! (eg the missile) they're an integral part of liero | ||
| * Option to disable weapon comboing. | * Option to disable weapon comboing. | ||